﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

public class Recommendation
{
    public enum RecommendationCode
    {
        None,
        Deterioration_Prison,
        Deterioration_Farm,
        Deterioration_Police,
        Deterioration_Fire,
        Deterioration_Hospital,
        Deterioration_Water,
        Deterioration_Waste,
        Deterioration_Power,
        Tier1_Capital,
        Tier1_Fire,
        Tier1_Police,
        Tier1_Hospital,
        Tier1_Farm,
        Tier1_Power,
        Tier1_Water,
        Tier2_Communications,
        Tier2_Waste,
        Tier2_Courthouse,
        Tier2_Ranch,
        Tier2_PrimarySchool,
        Tier2_Prison,
        Tier2_GreenPower,
        Tier3_SecondarySchool,
        Tier3_Urban,
        Tier3_Rural,
        Tier3_Suburban,
        Tier3_Church,
        Tier3_Library,
        Tier4_Factory,
        Tier4_Textile,
        Tier4_Museum,
        Tier4_Bank,
        Tier4_Restaurant,
        Tier4_Fuel,
        Tier5_Zoo,
        Tier5_Stadium,
        Tier5_Theater,
        Tier5_BigBoxStores,
        Tier5_Mining,
        Tier5_Lumber,
        Tier5_Warehouses
    }

    private RecommendationCode code = RecommendationCode.None;

    public Recommendation(RecommendationCode code)
    {
        this.code = code;
    }
}
